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| 1 | +-- DB update 2026_02_22_06 -> 2026_02_23_00 |
| 2 | +-- Update gameobject 'Offering Bowl' with sniffed values |
| 3 | +-- updated spawns |
| 4 | +DELETE FROM `gameobject` WHERE (`id` IN (195068)) AND (`guid` IN (240205, 240206, 240207, 240208, 240209, 240210, 240211, 240212, 240213, 240214, 240215, 240216, 240217, 240218, 240219)); |
| 5 | +INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`, `Comment`) VALUES |
| 6 | +(240205, 195068, 0, 0, 0, 1, 1, 1780.13720703125, 269.758697509765625, 59.87249755859375, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 7 | +(240206, 195068, 0, 0, 0, 1, 1, 1777.3125, 220.5381927490234375, 59.57676315307617187, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 8 | +(240207, 195068, 1, 0, 0, 1, 1, 10053.5673828125, 2109.588623046875, 1329.647705078125, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 9 | +(240208, 195068, 1, 0, 0, 1, 1, 10065.0107421875, 2118.71875, 1329.6578369140625, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 10 | +(240209, 195068, 1, 0, 0, 1, 1, 10053.4443359375, 2128.55029296875, 1329.6578369140625, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 11 | +(240210, 195068, 0, 0, 0, 1, 1, -5160.017578125, -869.029541015625, 507.289947509765625, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 12 | +(240211, 195068, 0, 0, 0, 1, 1, -5159.92041015625, -870.56597900390625, 507.307281494140625, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 13 | +(240212, 195068, 0, 0, 0, 1, 1, -9328.3662109375, 170.1875, 61.62678909301757812, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 14 | +(240213, 195068, 0, 0, 0, 1, 1, -9327.1318359375, 181.86285400390625, 61.65506362915039062, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 15 | +(240214, 195068, 1, 0, 0, 1, 1, 1180.125, -4457.48291015625, 21.48893928527832031, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 16 | +(240215, 195068, 1, 0, 0, 1, 1, 1186.0677490234375, -4471.15283203125, 21.37073898315429687, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 17 | +(240216, 195068, 1, 0, 0, 1, 1, 1172.282958984375, -4463.251953125, 21.28664779663085937, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 18 | +(240217, 195068, 1, 0, 0, 1, 1, -983.0086669921875, -70.095489501953125, 20.78351402282714843, 0, 0, 0, 0, 1, 120, 255, 1, "", 46368, NULL), |
| 19 | +(240218, 195068, 1, 0, 0, 1, 1, -984.638916015625, -76.1319427490234375, 20.85489082336425781, 0, 0, 0, 0, 1, 120, 255, 1, "", 46368, NULL), |
| 20 | +(240219, 195068, 1, 0, 0, 1, 1, -984.920166015625, -75.171875, 20.93883132934570312, 0, 0, 0, 0, 1, 120, 255, 1, "", 46368, NULL); |
| 21 | + |
| 22 | +-- new spawns |
| 23 | +DELETE FROM `gameobject` WHERE (`id` IN (195068)) AND (`guid` IN (1176, 1177, 1178, 1179, 1180, 1181, 1182, 1183, 1184, 1185)); |
| 24 | +INSERT INTO `gameobject` (`guid`, `id`, `map`, `zoneId`, `areaId`, `spawnMask`, `phaseMask`, `position_x`, `position_y`, `position_z`, `orientation`, `rotation0`, `rotation1`, `rotation2`, `rotation3`, `spawntimesecs`, `animprogress`, `state`, `ScriptName`, `VerifiedBuild`, `Comment`) VALUES |
| 25 | +(1176, 195068, 530, 0, 0, 1, 1, -1782.2535400390625, 4935.55029296875, -22.6603317260742187, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 26 | +(1177, 195068, 530, 0, 0, 1, 1, -1835.9149169921875, 4922.8203125, -21.208261489868164, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 27 | +(1178, 195068, 530, 0, 0, 1, 1, -4310.3369140625, -12439.53515625, 17.13308906555175781, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 28 | +(1179, 195068, 530, 0, 0, 1, 1, -4318.94775390625, -12448.236328125, 17.12119102478027343, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 29 | +(1180, 195068, 530, 0, 0, 1, 1, -4319.37353515625, -12455.69140625, 17.32845878601074218, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 30 | +(1181, 195068, 530, 0, 0, 1, 1, -4322.97216796875, -12439.4619140625, 17.49305534362792968, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 31 | +(1182, 195068, 530, 0, 0, 1, 1, 9418.6474609375, -6849.44970703125, 15.08854198455810546, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 32 | +(1183, 195068, 530, 0, 0, 1, 1, 9418.884765625, -6854.578125, 14.94306755065917968, 0, 0, 0, 0, 1, 120, 255, 1, "", 51943, NULL), |
| 33 | +(1184, 195068, 571, 0, 0, 1, 1, 5851.962890625, 771.29864501953125, 641.49884033203125, 0, 0, 0, 0, 1, 120, 255, 1, "", 46248, NULL), |
| 34 | +(1185, 195068, 571, 0, 0, 1, 1, 5856.6162109375, 765.54339599609375, 641.33111572265625, 0, 0, 0, 0, 1, 120, 255, 1, "", 46248, NULL); |
| 35 | + |
| 36 | +-- enable all spawns for eventEntry 51 |
| 37 | +DELETE FROM `game_event_gameobject` WHERE (`eventEntry` = 51) AND (`guid` IN (SELECT `guid` FROM `gameobject` WHERE `id` IN (195068))); |
| 38 | +INSERT INTO `game_event_gameobject` (SELECT 51, `guid` FROM `gameobject` WHERE `id` IN (195068)); |
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