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- Recipes:
- Input -> Output [InfusionRecipeConversion]
- Input -> Input + Added Modifier [InfusionRecipeModifier]
- Rendering:
- Infusion Crafting Animation.
- Might CC for help on this by someone competent that knows how to make pretties.
- Sound:
- Finish off and Test Infusion Crafting Sound.
- Figure out how to best implement the "Page-Turning" sound with the Animation.
Infusable Machines [Priority 3]:
- Furnace:
- Smelts Items like a normal furnace.
- Can be Infused to allow for more operational properties.
- Can be Infused to produce FE instead and turn into a generator.
- This disables the normal smelting properties of the Furnace.
- Grinder:
- Grinds Inputs -> Dusts
- Can be Infused to allow for additional outputs.
- Can be Infused to operate Faster.
- Can be Infused to operate more Efficiently.
- Etc.
- Extractor:
- Extractor Vat
- Manual "Stomping Vat"-type block.
- Extracts Inputs -> Items/Fluids.
- Extractor
- Powered-Version of the Extractor Vat.
- Uses "Solid" Fuels by default at a 0.5x value.
- Can be Infused to run off FE Power.
- Can be Infused to run off Fluids.
- Can be Infused to be more efficient.
Tools of Power: [Priority 2]
- Essence-Infused Backpack
- Scepter of Influence:
- Turns into different usable items depending on how it's Infused
- Talisman of Influence:
- Provides differing passive effects.
- Can be "Infused" and turned into a "Talisman of the Craftsman"
- Allows it to be socketed with 3 "Recipe Cards".
- Crafts based on the Recipe Cards using items in the players inventory.
- Ring of Influence:
- Provides differing activatable & passive effects.
Compat [Priority 2]
- Curio Compat
- Talisman of Influence [Necklace, Misc]