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lines changed Original file line number Diff line number Diff line change @@ -3,6 +3,26 @@ import { getSetting, registerSetting } from "./utils.js";
33
44const constants = CONSTANTS . RADIAL_STATUS_EFFECTS ;
55
6+ /**
7+ * Whether drop shadow filters should be applied to effect backgrounds.
8+ * @type {boolean|null }
9+ */
10+ let useDropShadow = null ;
11+
12+ /**
13+ * Determine whether drop shadow filters should be used.
14+ * Disabled when Prime Performance is active (as bitmap caching breaks PIXI filters)
15+ * or when core performance mode is Medium or lower.
16+ * @returns {boolean }
17+ */
18+ function shouldUseDropShadow ( ) {
19+ if ( ! PIXI . filters ?. DropShadowFilter ) return false ;
20+ if ( game . modules . get ( "fvtt-perf-optim" ) ?. active ) return false ;
21+ const perfMode = game . settings . get ( "core" , "performanceMode" ) ?? CONST . CANVAS_PERFORMANCE_MODES . MAX ;
22+ if ( perfMode <= CONST . CANVAS_PERFORMANCE_MODES . MED ) return false ;
23+ return true ;
24+ }
25+
626/**
727 * Register settings and patches.
828 */
@@ -64,7 +84,8 @@ function refreshEffectsPatch(wrapped, ...args) {
6484 const halfGridSize = gridSize * tokenTileFactor / 2 ;
6585 const bg = this . effects . bg . clear ( ) ;
6686
67- if ( ! bg . filters ?. length && PIXI . filters ?. DropShadowFilter ) {
87+ if ( useDropShadow === null ) useDropShadow = shouldUseDropShadow ( ) ;
88+ if ( useDropShadow && ! bg . filters ?. length ) {
6889 bg . filters = [ new PIXI . filters . DropShadowFilter ( {
6990 blur : 2 ,
7091 quality : 2 ,
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