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[Planned Feature]: Clear log spam #666

@The-Shortman

Description

@The-Shortman

Is your feature request related to a problem?

Feature proposed by @ethanicusss

Logs are absolutely spammed with errors both on client launch and on world creation/join

Solution(s)

Can we clear some of these? Many are simply JSON parsing issues

Describe alternatives you've considered

No response

Additional context

Main offenders (these are all spammed):
[18:40:26] [Worker-Main-18/WARN]: Your custom create:filling recipe (create:kjs_c6b0r7oty1l1xvk1pg1wymxim) specified a duration. Durations have no impact on this type of recipe. - there's so many of these, for many different recipe types

[18:40:28] [Worker-Main-18/WARN]: Tried to deserialize invalid heat condition: "" - probably the heat not being specified for TCon recipes?

[18:40:28] [Worker-Main-18/WARN]: Your custom create:compacting recipe (create:kjs_amq327hr1c77iz3crsjm98bwh) has more item inputs (10) than supported (9). - sometimes it only says 4 are supposed I have no idea

[18:40:28] [Worker-Main-18/WARN]: Suspicious fluid amount in recipe [create:kjs_1de6xhxw5atxdulp94xduvgnz]: 1000 - what

[18:40:29] [Worker-Main-18/ERROR]: Couldn't parse loot table dbe:blocks/green_light_on com.google.gson.JsonSyntaxException: Expected name to be an item, was unknown string 'dbe:green_light_on' - there's a whole Burj Khalifa of DBE loot table errors

[18:40:30] [Worker-Main-18/ERROR]: Parsing error loading custom advancement mcdw:recipes/bows/bow_masters_bow: Unknown item id 'mcdw:bow_hunting_bow' - because we remove all MCDW bows. We should remove the advancements too

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