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Joker.cpp
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45 lines (33 loc) · 1.17 KB
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#include "Joker.h"
Joker::Joker()
{
x_coord = 0;
y_coord = 0;
z_coord = 0;
character_state_of_being = 0;
character_collision_sides = 0;
character_collision_fronts = 0;
character_collision_tops = 0;
/*
character_base.x = x_coord;
character_base.y = y_coord;
character_base.r = z_coord;
character_cornice.x;*/
}
void Joker::Character_variable_definer(Character &data)
{
character_state_of_being = data.Get_Character_state_of_being();
character_collision_sides = data.Get_Character_Collision(0);
character_collision_tops = data.Get_Character_Collision(1);
character_collision_fronts = data.Get_Character_Collision(2);
x_coord = data.Get_Character_Coord(0);
y_coord = data.Get_Character_Coord(1);
z_coord = data.Get_Character_Coord(2);
character_base = data.Get_Character_Base();
character_cornice = data.Get_Character();
}
void Joker::King_Character_variable_giving(King &data)
{
//Character data definition
data.character_variable_definer(character_state_of_being, x_coord, y_coord, z_coord, character_collision_sides, character_collision_tops, character_collision_fronts, character_base, character_cornice);
}