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Uncomment animatium$postBowTransform
1 parent 91671f6 commit 6852f03

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+15
-24
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1 file changed

+15
-24
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common/src/main/java/btw/mixces/animatium/mixins/renderer/item/MixinItemInHandRenderer.java

Lines changed: 15 additions & 24 deletions
Original file line numberDiff line numberDiff line change
@@ -25,10 +25,7 @@
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import btw.mixces.animatium.AnimatiumCommon;
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import btw.mixces.animatium.config.AnimatiumConfig;
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import btw.mixces.animatium.mixins.accessor.ItemRendererAccessor;
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import btw.mixces.animatium.util.FishingRodVersion;
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import btw.mixces.animatium.util.ItemUtils;
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import btw.mixces.animatium.util.MathUtils;
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import btw.mixces.animatium.util.PlayerUtils;
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import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
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import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
@@ -43,7 +40,6 @@
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import net.minecraft.client.player.LocalPlayer;
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import net.minecraft.client.renderer.ItemInHandRenderer;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.entity.ItemRenderer;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.entity.HumanoidArm;
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import net.minecraft.world.item.Item;
@@ -76,10 +72,6 @@ public abstract class MixinItemInHandRenderer {
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@Final
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private Minecraft minecraft;
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79-
@Shadow
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@Final
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private ItemRenderer itemRenderer;
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@Unique
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private int animatium$currentSlot = -1;
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@@ -95,21 +87,20 @@ public abstract class MixinItemInHandRenderer {
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}
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}
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98-
// TODO: Fix NeoForge
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// @WrapOperation(method = "renderArmWithItem", at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/vertex/PoseStack;scale(FFF)V", ordinal = 1))
100-
// private void animatium$postBowTransform(PoseStack poseStack, float x, float y, float z, Operation<Void> original, @Local(argsOnly = true) AbstractClientPlayer player, @Local(argsOnly = true) InteractionHand hand) {
101-
// int direction = PlayerUtils.getHandMultiplier(player, hand);
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// if (AnimatiumCommon.isEnabled() && AnimatiumConfig.instance().itemPositions) {
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// poseStack.mulPose(Axis.ZP.rotationDegrees(direction * -335));
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// poseStack.mulPose(Axis.YP.rotationDegrees(direction * -50.0F));
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// }
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//
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// original.call(poseStack, x, y, z);
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// if (AnimatiumCommon.isEnabled() && AnimatiumConfig.instance().itemPositions) {
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// poseStack.mulPose(Axis.YP.rotationDegrees(direction * 50.0F));
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// poseStack.mulPose(Axis.ZP.rotationDegrees(direction * 335));
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// }
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// }
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@WrapOperation(method = "renderArmWithItem", at = @At(value = "INVOKE", target = "Lcom/mojang/blaze3d/vertex/PoseStack;scale(FFF)V", ordinal = 1))
91+
private void animatium$postBowTransform(PoseStack poseStack, float x, float y, float z, Operation<Void> original, @Local(argsOnly = true) AbstractClientPlayer player, @Local(argsOnly = true) InteractionHand hand) {
92+
int direction = PlayerUtils.getHandMultiplier(player, hand);
93+
if (AnimatiumCommon.isEnabled() && AnimatiumConfig.instance().itemPositions) {
94+
poseStack.mulPose(Axis.ZP.rotationDegrees(direction * -335));
95+
poseStack.mulPose(Axis.YP.rotationDegrees(direction * -50.0F));
96+
}
97+
98+
original.call(poseStack, x, y, z);
99+
if (AnimatiumCommon.isEnabled() && AnimatiumConfig.instance().itemPositions) {
100+
poseStack.mulPose(Axis.YP.rotationDegrees(direction * 50.0F));
101+
poseStack.mulPose(Axis.ZP.rotationDegrees(direction * 335));
102+
}
103+
}
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@WrapOperation(method = "renderArmWithItem", at = @At(value = "INVOKE", target = "Lnet/minecraft/world/item/ItemStack;getItem()Lnet/minecraft/world/item/Item;"))
115106
private Item animatium$oldFirstPersonSwordBlock(ItemStack instance, Operation<Item> original, @Local(argsOnly = true) AbstractClientPlayer player, @Local(argsOnly = true) InteractionHand hand, @Local(argsOnly = true) PoseStack poseStack) {
@@ -131,7 +122,7 @@ public abstract class MixinItemInHandRenderer {
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@Inject(method = "renderArmWithItem", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/ItemInHandRenderer;renderItem(Lnet/minecraft/world/entity/LivingEntity;Lnet/minecraft/world/item/ItemStack;Lnet/minecraft/world/item/ItemDisplayContext;ZLcom/mojang/blaze3d/vertex/PoseStack;Lnet/minecraft/client/renderer/MultiBufferSource;I)V", ordinal = 1))
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private void animatium$itemPositions(AbstractClientPlayer player, float tickDelta, float pitch, InteractionHand hand, float swingProgress, ItemStack stack, float equipProgress, PoseStack poseStack, MultiBufferSource multiBufferSource, int light, CallbackInfo ci) {
133124
if (AnimatiumCommon.isEnabled()) {
134-
final int direction = PlayerUtils.getHandMultiplier(player, hand);
125+
// final int direction = PlayerUtils.getHandMultiplier(player, hand);
135126
// TODO: Fix NeoForge
136127
// if (AnimatiumConfig.instance().fishingRodVersion == FishingRodVersion.V1_7 && ItemUtils.isFishingRodItem(stack)) {
137128
// poseStack.mulPose(Axis.YP.rotationDegrees(direction * 180.0F));

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