Is your feature request related to a problem? Please describe
A minor issue I found moving from Aseprite is the Export options for resizing are hard coded. My situation may be unique but I typically use canvases of 160 x 90 and 80 x 45, and like to export to get a 1920 x 1080. These would be a 1200% and 2400% resize (respectively) and it caps at 1000%, without the ability to enter a custom number.
This would make my workflow a little simpler and more efficient where I wouldn't have to resize the whole sprite to export with the size I want.
Describe the solution you'd like
Enabling the ability to enter a custom number into the "Resize" field in the export panel, even if it needs to be restricted to certain increments (i.e. 10% to 25%).
Describe alternatives you've considered
I can simply resize the whole sprite to 200% and then export as 600% to get the final dimensions I want, but this requires an extra step, plus another one if I want to resize the sprite back down to it's original dimensions.
Additional context
This is strictly to assist in workflow efficiency for myself, but thought it could be something others could find useful as well.

Is your feature request related to a problem? Please describe
A minor issue I found moving from Aseprite is the Export options for resizing are hard coded. My situation may be unique but I typically use canvases of 160 x 90 and 80 x 45, and like to export to get a 1920 x 1080. These would be a 1200% and 2400% resize (respectively) and it caps at 1000%, without the ability to enter a custom number.
This would make my workflow a little simpler and more efficient where I wouldn't have to resize the whole sprite to export with the size I want.
Describe the solution you'd like
Enabling the ability to enter a custom number into the "Resize" field in the export panel, even if it needs to be restricted to certain increments (i.e. 10% to 25%).
Describe alternatives you've considered
I can simply resize the whole sprite to 200% and then export as 600% to get the final dimensions I want, but this requires an extra step, plus another one if I want to resize the sprite back down to it's original dimensions.
Additional context
This is strictly to assist in workflow efficiency for myself, but thought it could be something others could find useful as well.