[FEATURE REQUEST] Match Mouse Sensitivity to Client #657
Unanswered
ByThePowerOfScience
asked this question in
Sunshine
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Is there an existing issue for this?
Is your issue described in the documentation?
Is your issue present in the latest beta/pre-release?
This issue is present in the latest pre-release
Describe the Bug
First off, I love this application. Were this issue fixed, Sunshine with Moonlight would easily be my new favorite remote desktop protocol.
However, something that makes it unusable for me is that while GameStream emulates the client's (streamed-to's) sensitivity on the host (stream-emitter), Sunshine does not. Note that this is with the exact same settings on Moonlight for both, accessing msctsc.exe on GameStream to access the desktop without opening a game and accessing Desktop on Sunshine.
This is a huge problem when attempting to use a laptop to control a computer set up for a big mousepad. My laptop has a high sensitivity, but my desktop has a very low sensitivity. I end up having to swipe about twelve times on the client to move an inch on the host.
This basically makes Sunshine unusable, and I've had to go back to jury-rigging the old GameStream setup which will soon no longer be an option.
While the "Optimize Mouse for Remote Desktop" option on Moonlight does work, it also makes playing games completely impossible. GameStream and Steam Remote Play both manage to keep the mirrored sensitivity in games without making them unplayable, so I figure it's gotta be possible.
Could you please look into this? It would make it possible for me to use Sunshine without having to completely throw out my mouse settings every time I stream.
Expected Behavior
No response
Additional Context
No response
Host Operating System
Windows
Operating System Version
10 22H2, Build 19045.5247
Architecture
amd64/x86_64
Sunshine commit or version
v0.23.1
Package
Windows - installer (recommended)
GPU Type
NVIDIA
GPU Model
GeForce RTX 2070 Super
GPU Driver/Mesa Version
32.0.15.6636
Capture Method
None
Config
Apps
Relevant log output
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