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Hi, I run sunshine over a VPN, where my friends can log in and play games on my PC on Linux. I would like to write a small script that grabs the connected clients name (possibly through a SUNSHINE_* environment variable?) and use that information to load an instance of my emulator with a different save file, so they can play on their own personal save instead of a single "common" save file.
Is there currently a way to get the connected clients name in the linux host, when the client connects?
If not, would it be possible to add this feature in Sunshine? Thanks
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Hi, I run sunshine over a VPN, where my friends can log in and play games on my PC on Linux. I would like to write a small script that grabs the connected clients name (possibly through a SUNSHINE_* environment variable?) and use that information to load an instance of my emulator with a different save file, so they can play on their own personal save instead of a single "common" save file.
Is there currently a way to get the connected clients name in the linux host, when the client connects?
If not, would it be possible to add this feature in Sunshine? Thanks
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