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Hi!
First off, great stuff! The output is beautiful! :) However I have noticed that nomatter how I set the intensity of the directional light in the scene, it will set itself back to 10 every time I press play.
This can be reproduced by starting any scene with a directional light.
I'm not sure if you want a seperate bug for this but if i create a box with walls that are made of 5 unit thick boxes, the inside still has light even if the ambient light is set to 0x000000 like so:
If is change the directional lights intensity to 1 it looks like so:
(which is much better - i set the walls to 1 unity thick and it seems to only leak a little light)
Anyway thanks for your efforts!
Alia
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