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Light intensity defaulting to 10 at runtime #28

@00alia00

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@00alia00

Hi!
First off, great stuff! The output is beautiful! :) However I have noticed that nomatter how I set the intensity of the directional light in the scene, it will set itself back to 10 every time I press play.

This can be reproduced by starting any scene with a directional light.

I'm not sure if you want a seperate bug for this but if i create a box with walls that are made of 5 unit thick boxes, the inside still has light even if the ambient light is set to 0x000000 like so:

2019-08-13_11-27-23

If is change the directional lights intensity to 1 it looks like so:

2019-08-13_11-35-38

(which is much better - i set the walls to 1 unity thick and it seems to only leak a little light)

Anyway thanks for your efforts!

Alia

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