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...or at least support compute shaders as an alternative...
...because (a) it'll work on Metal / Mac, and (b) the performance of geometry shaders sucks
https://forum.unity.com/threads/ios-11-metal2-has-no-geometry-shader.499676/#post-3315734
https://stackoverflow.com/questions/50557224/metal-emulate-geometry-shaders-using-compute-shaders
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