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Load texture from PC(Android build profile), have Exception from a job compiled with Burst #16

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System.NullReferenceException: Object reference not set to an instance of an object
This Exception was thrown from a job compiled with Burst, which has limited exception support.
0x00007ffc6e6e003e (ntdll) KiUserExceptionDispatcher
0x00007ffc37201f09 (1a588b2380eb8bcf08d909c53bf3012) Unity.Collections.NativeSlice1<byte>.CopyFrom (at D:/Work/GenesisRelic/GenesisRelic_Client/Library/PackageCache/com.unity.burst/.Runtime/unknown/unknown:0) 0x00007ffc37201304 (1a588b2380eb8bcf08d909c53bf3012) Unity.Jobs.IJobParallelForExtensions.ParallelForJobStruct1<AsyncImageLoader.TransferBGRA32ImageToRGBA32TextureJob>.Execute(ref AsyncImageLoader.TransferBGRA32ImageToRGBA32TextureJob jobData, System.IntPtr additionalPtr, System.IntPtr bufferRangePatchData, ref Unity.Jobs.LowLevel.Unsafe.JobRanges ranges, int jobIndex) -> void_1a17c9416545ae7079718413b8a5101d from UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (at D:/Work/GenesisRelic/GenesisRelic_Client/Library/PackageCache/com.unity.burst/.Runtime/unknown/unknown:0)
0x00007ffc3720109d (1a588b2380eb8bcf08d909c53bf3012) 5cd8afd3b7b6960d45b42c52a57737f6
0x00007ffb563fb2d5 (Unity) ExecuteJob
0x00007ffb563fb5fe (Unity) ExecuteJobCopyData
0x00007ffb563f8826 (Unity) ujob_execute_job
0x00007ffb563f79df (Unity) lane_guts
0x00007ffb563fa624 (Unity) worker_thread_routine
0x00007ffb565f0cbd (Unity) Thread::RunThreadWrapper
0x00007ffc6d09e8d7 (KERNEL32) BaseThreadInitThunk
0x00007ffc6e6314fc (ntdll) RtlUserThreadStart

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