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What are the downsides of keeping it? |
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Being GPU-poor and VRAM-limited, there's some models I cannot run if I don't use CLBlast option. I've tried it on an old NVidia card and an Intel Iris Xe iGPU setup and if I use Vulkan, I get a "Device memory allocation of size ... failed" error. With CLBlast (instead of Vulkan or CUDA), I'm able to run these models successfully. |
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As of v1.104, the CLBlast backend may be removed soon, as it is very outdated and no longer receives and updates, fixes or improvements. It can be considered superceded by the Vulkan backend.
Put any concerns, comments or suggestions here.
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