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update submodules
resolve #1620
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meta/3rd/lovr/library/lovr/graphics.lua

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@@ -456,6 +456,22 @@ function lovr.graphics.newMaterial(properties) end
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---
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---Currently, OBJ, glTF, and binary STL files are supported.
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---
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---
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---### NOTE:
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---Currently, the following features are not supported by the model importer:
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---
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---- glTF: Morph targets are not supported.
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---- glTF: Only the default scene is loaded.
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---- glTF: Only the default scene is loaded.
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---- glTF: Currently, each skin in a Model can have up to 256 joints.
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---- glTF: Meshes can't appear multiple times in the node hierarchy with different skins, they need
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--- to use 1 skin consistently.
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---- glTF: `KHR_texture_transform` is supported, but all textures in a material will use the same
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--- transform.
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---- STL: ASCII STL files are not supported.
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---
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---Diffuse and emissive textures will be loaded using sRGB encoding, all other textures will be loaded as linear.
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---
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---@overload fun(blob: lovr.Blob, options?: table):lovr.Model
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---@overload fun(modelData: lovr.ModelData, options?: table):lovr.Model
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---@param filename string # The path to model file.

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