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Most .track.json Crash #75
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CompatibilityThis change is to make things work on other devices/versionsThis change is to make things work on other devices/versionsMajor BugSomething causes a crashSomething causes a crash
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It dumps this error message:
Line Rider Overhaul ? 1.5.0.4a
System.OverflowException: Arithmetic operation resulted in an overflow.
at linerider.Game.Timeline.Restart(Rider state, Single zoom) in C:\Users\notar\source\repos\LROverhaul\src\Game\Timeline.cs:line 94
at linerider.Game.Timeline..ctor(Track track) in C:\Users\notar\source\repos\LROverhaul\src\Game\Timeline.cs:line 47
at linerider.Editor.ChangeTrack(Track trk) in C:\Users\notar\source\repos\LROverhaul\src\Editor.cs:line 729
at linerider.UI.LoadWindow.LoadTrackWorker(String file, String name) in C:\Users\notar\source\repos\LROverhaul\src\UI\Dialogs\LoadWindow.cs:line 322
at linerider.UI.LoadWindow.<>c__DisplayClass11_0.<LoadTrack>b__0(Object o) in C:\Users\notar\source\repos\LROverhaul\src\UI\Dialogs\LoadWindow.cs:line 279
at System.Threading.QueueUserWorkItemCallback.WaitCallback_Context(Object state)
at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
at System.Threading.QueueUserWorkItemCallback.System.Threading.IThreadPoolWorkItem.ExecuteWorkItem()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback()
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CompatibilityThis change is to make things work on other devices/versionsThis change is to make things work on other devices/versionsMajor BugSomething causes a crashSomething causes a crash