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bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is needed
Description
Whenever you have an active vessel and you switch to/from inverse rotation. There are small rounding errors in some of the orbital parameters.
Image to clarify:
The LAN orbit value also changes.
Somehow it seems that the method Orbit.UpdateFromStateVectors needs some adjustments
Related documentation: https://github.com/LunaMultiplayer/TiltEm/wiki/
Related code: https://github.com/LunaMultiplayer/TiltEm/blob/master/TiltEm/TiltEm.cs#L122-L142
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bugSomething isn't workingSomething isn't workinghelp wantedExtra attention is neededExtra attention is needed
