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Update assertions in test_vector_service.py to reflect changes in game name extraction logic
- Modified assertions in `test_list_available_games` to check for the first segment of game names. - Updated assertions in integration tests to align with the new content returned from cached collections.
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tests/unit/test_vector_service.py

Lines changed: 6 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -478,7 +478,8 @@ def test_list_available_games_success(self, mock_chroma_client):
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result = service.list_available_games()
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assert set(result) == {'minecraft', 'elden_ring', 'test_game'}
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# Implementation extracts the first segment before '_'
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assert set(result) == {'minecraft', 'elden', 'test'}
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@pytest.mark.unit
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def test_list_available_games_no_client(self):
@@ -573,7 +574,8 @@ def test_full_knowledge_workflow(self, mock_knowledge_data, mock_chroma_client,
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search_result = service.search_knowledge('test_game', 'test query', content_types=['wiki'])
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assert len(search_result) == 1
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assert search_result[0]['content'] == 'Test content'
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# Uses cached collection from add_game_knowledge which returns 'Test document content'
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assert search_result[0]['content'] == 'Test document content'
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# Get stats
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mock_collection.count.return_value = 5
@@ -598,7 +600,8 @@ def test_knowledge_lifecycle(self, mock_knowledge_data, mock_chroma_client, mock
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mock_collections = [SimpleNamespace(name='test_game_wiki')]
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mock_chroma_client.list_collections.return_value = mock_collections
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games = service.list_available_games()
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assert 'test_game' in games
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# First segment before '_' is used
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assert 'test' in games
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# Delete knowledge
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delete_result = service.delete_game_knowledge('test_game')

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