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Titanfall 2 #2
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Titanfall 2This issue affects Titanfall 2This issue affects Titanfall 2documentationImprovements or additions to documentationImprovements or additions to documentationenhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is needed
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Description
Build an entity zoo with every entity and figure out what they do
Update the .ent files where nessecary
If an entity / family of entities looks like it'll be a lot of work, break it off into a child issue
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entities.entfor entities which appear in thebsp.ENTITIESlump- env_soundscape_triggerable
- env_wind
- envmap_volume
- fog_volume
- func_wallrun_curve
- func_window_hint
- info_intermission
- info_lightprobe
- info_spawnpoint_flag
- info_teleport_destination
- prop_dynamic (editorclass=prop_dynamic_clientside)
- prop_exfil_panel
- trigger_indoor_area
- trigger_no_grapple
- trigger_out_of_bounds
- water_lod_control
- worldspawn
-
environment_entities.entfor entities which appear inmaps/bsp_name_env.ent- color_correction
- env_fog_controller
- light
- light_environment
- light_environment_volume
- light_probe_volume
- light_spot
- sky_camera
- stream_hint_point
-
effects_entities.entfor entities which appear inmaps/bsp_name_fx.ent- beam_spotlight
- info_particle_system
- info_particle_system (editorclass=info_particle_system_clientside)
- info_target (editorclass=info_target_fx)
- info_target_clientside (editorclass=info_target_fx_clientside)
-
script_entities.entfor entities which appear inmaps/bsp_name_script.ent- assault_assaultpoint
- func_brush
- func_brush (editorclass=func_brush_fw_territory_border)
- func_brush (editorclass=func_brush_navmesh_separator)
- func_brush_lightweight
- info_hardpoint
- info_hint
- info_node
- info_node (editorclass=info_node_spectre)
- info_node_air
- info_node_cover_crouch
- info_node_cover_left
- info_node_cover_right
- info_node_cover_stand
- info_node_safe_hint
- info_player_start
- info_target
- info_target (editorclass=info_airdrop_event)
- info_target (editorclass=info_attrition_bank)
- info_target (editorclass=info_attrition_camp)
- info_target (editorclass=info_bomb_mode_base)
- info_target (editorclass=info_bomb_mode_bomb)
- info_target (editorclass=info_bomb_mode_pilot_defuse_point)
- info_target (editorclass=info_dropship_deploy_position)
- info_target (editorclass=info_fd_ai_position)
- info_target (editorclass=info_fd_battery_port)
- info_target (editorclass=info_fd_harvester)
- info_target (editorclass=info_fd_mode_model)
- info_target (editorclass=info_fd_route_node)
- info_target (editorclass=info_fd_smoke_screen)
- info_target (editorclass=info_fd_turret_site)
- info_target (editorclass=info_fw_camp)
- info_target (editorclass=info_fw_team_tower)
- info_target (editorclass=info_fw_turret_site)
- info_target (editorclass=info_lts_bomb_site)
- info_target (editorclass=info_move_animation)
- info_target (editorclass=info_move_target)
- info_target (editorclass=info_pet_titan_start)
- info_target (editorclass=info_potential_threat_target)
- info_target (editorclass=info_spawnpoint_checkpoint)
- info_target (editorclass=info_startpoint)
- info_target (editorclass=mp_titanweapon_leadwall)
- info_target (editorclass=mp_titanweapon_meteor)
- info_target (editorclass=mp_titanweapon_particle_accelerator)
- info_target (editorclass=mp_titanweapon_rocketeer_rocketstream)
- info_target (editorclass=mp_titanweapon_sniper)
- info_target (editorclass=mp_titanweapon_sticky_40mm)
- info_target (editorclass=mp_weapon_alternator_smg)
- info_target (editorclass=mp_weapon_arc_launcher)
- info_target (editorclass=mp_weapon_autopistol)
- info_target (editorclass=mp_weapon_car)
- info_target (editorclass=mp_weapon_defender)
- info_target (editorclass=mp_weapon_dmr)
- info_target (editorclass=mp_weapon_doubletake)
- info_target (editorclass=mp_weapon_epg)
- info_target (editorclass=mp_weapon_esaw)
- info_target (editorclass=mp_weapon_frag_drone)
- info_target (editorclass=mp_weapon_frag_grenade)
- info_target (editorclass=mp_weapon_g2)
- info_target (editorclass=mp_weapon_grenade_electric_smoke)
- info_target (editorclass=mp_weapon_grenade_emp)
- info_target (editorclass=mp_weapon_grenade_gravity)
- info_target (editorclass=mp_weapon_grenade_sonar)
- info_target (editorclass=mp_weapon_hemlok)
- info_target (editorclass=mp_weapon_hemlok_smg)
- info_target (editorclass=mp_weapon_lmg)
- info_target (editorclass=mp_weapon_lstar)
- info_target (editorclass=mp_weapon_mastiff)
- info_target (editorclass=mp_weapon_mgl)
- info_target (editorclass=mp_weapon_pulse_lmg)
- info_target (editorclass=mp_weapon_r97)
- info_target (editorclass=mp_weapon_rocket_launcher)
- info_target (editorclass=mp_weapon_rspn101)
- info_target (editorclass=mp_weapon_rspn101_og)
- info_target (editorclass=mp_weapon_satchel)
- info_target (editorclass=mp_weapon_semipistol)
- info_target (editorclass=mp_weapon_shotgun)
- info_target (editorclass=mp_weapon_shotgun_pistol)
- info_target (editorclass=mp_weapon_smr)
- info_target (editorclass=mp_weapon_sniper)
- info_target (editorclass=mp_weapon_softball)
- info_target (editorclass=mp_weapon_thermite_grenade)
- info_target (editorclass=mp_weapon_vinson)
- info_target (editorclass=mp_weapon_wingman)
- info_target (editorclass=mp_weapon_wingman_n)
- info_target (editorclass=script_crane_cargo)
- info_target (editorclass=script_drone_platform_despawn)
- info_target (editorclass=script_drone_platform_spawn)
- info_target (editorclass=script_mover_path)
- info_target_clientside
- move_rope
- npc_bullseye
- npc_drone
- npc_drone (editorclass=npc_marvin_drone)
- npc_dropship
- npc_dropship (editorclass=npc_dropship_soldiers)
- npc_frag_drone
- npc_marvin
- npc_pilot_elite
- npc_prowler
- npc_soldier
- npc_soldier (editorclass=npc_shield_captain_imc)
- npc_soldier (editorclass=npc_soldier_hero_sarah)
- npc_soldier (editorclass=npc_soldier_imc_antititan)
- npc_soldier (editorclass=npc_soldier_imc_lmg)
- npc_soldier (editorclass=npc_soldier_imc_rifle)
- npc_soldier (editorclass=npc_soldier_imc_shotgun)
- npc_soldier (editorclass=npc_soldier_imc_sidearm)
- npc_soldier (editorclass=npc_soldier_imc_smg)
- npc_soldier (editorclass=npc_soldier_imc_sniper)
- npc_soldier (editorclass=npc_soldier_militia)
- npc_soldier (editorclass=npc_specialist_imc)
- npc_spectre
- npc_spectre (editorclass=npc_spectre_antititan)
- npc_spectre (editorclass=npc_spectre_lmg)
- npc_spectre (editorclass=npc_spectre_rifle)
- npc_spectre (editorclass=npc_spectre_shotgun)
- npc_spectre (editorclass=npc_spectre_smg)
- npc_spectre (editorclass=npc_spectre_sniper)
- npc_stalker
- npc_stalker (editorclass=npc_stalker_crawling)
- npc_stalker (editorclass=npc_stalker_crawling_mossy)
- npc_stalker (editorclass=npc_stalker_zombie)
- npc_stalker (editorclass=npc_stalker_zombie_mossy)
- npc_super_spectre
- npc_titan (editorclass=npc_titan_atlas_stickybomb)
- npc_titan (editorclass=npc_titan_atlas_tracker)
- npc_titan (editorclass=npc_titan_hero_sarah)
- npc_titan (editorclass=npc_titan_ogre_meteor)
- npc_titan (editorclass=npc_titan_ogre_minigun)
- npc_titan (editorclass=npc_titan_stryder_leadwall)
- npc_titan (editorclass=npc_titan_stryder_rocketeer)
- npc_titan (editorclass=npc_titan_stryder_sniper)
- npc_titan (editorclass=npc_titan_vanguard)
- npc_turret_mega
- npc_turret_sentry
- npc_turret_sentry (editorclass=npc_turret_sentry_plasma)
- path_track
- prop_control_panel
- prop_dynamic
- prop_dynamic (editorclass=npc_spectre_rack_wall)
- prop_dynamic (editorclass=script_crane)
- prop_dynamic (editorclass=script_door)
- prop_dynamic (editorclass=script_drone_platform_large)
- prop_dynamic (editorclass=script_switch)
- prop_dynamic_lightweight
- prop_physics
- prop_script (editorclass=toy_arc_switch)
- script_marvin_job
- script_marvin_job (editorclass=script_marvin_drone_job)
- script_mover
- script_mover_lightweight
- script_mover_lightweight (editorclass=script_collectible)
- script_mover_lightweight (editorclass=script_rotator)
- script_mover_lightweight (editorclass=script_soundeffect)
- script_ref
- script_ref (editorclass=info_atcoop_weapon_chest)
- script_ref (editorclass=info_don_panel)
- script_ref (editorclass=info_fw_battery_port)
- script_ref (editorclass=info_fw_foundation_plate)
- script_ref (editorclass=info_fw_sonar_site)
- script_ref (editorclass=info_fw_titan_barricade)
- script_ref (editorclass=info_pve_guard_spawn)
- script_ref (editorclass=info_pve_patrol_spawn)
- script_ref (editorclass=info_speedball_flag)
- script_ref (editorclass=script_battery_generator)
- script_ref (editorclass=script_bird_alert)
- script_ref (editorclass=script_combatpath_enemy_reinforce)
- script_ref (editorclass=script_combatpath_friendlygoal)
- script_ref (editorclass=script_combatpath_spawnposition_imc)
- script_ref (editorclass=script_combatpath_spawnposition_mil)
- script_ref (editorclass=script_frontier_zone)
- script_ref (editorclass=script_pickup_ammo)
- script_ref (editorclass=script_pickup_health)
- script_ref (editorclass=script_pickup_health_large)
- script_ref (editorclass=script_pickup_weapon)
- script_ref (editorclass=script_power_up_other)
- script_ref (editorclass=script_titan_battery)
- traverse
- trigger_capture_point
- trigger_hurt
- trigger_multiple
- trigger_multiple (editorclass=checkpoint_disabled_volume)
- trigger_multiple (editorclass=trigger_checkpoint)
- trigger_multiple (editorclass=trigger_checkpoint_forced)
- trigger_multiple (editorclass=trigger_checkpoint_safe)
- trigger_multiple (editorclass=trigger_checkpoint_silent)
- trigger_multiple (editorclass=trigger_checkpoint_to_safe_spots)
- trigger_multiple (editorclass=trigger_deadly_fog)
- trigger_multiple (editorclass=trigger_death_fall)
- trigger_multiple (editorclass=trigger_flag_clear)
- trigger_multiple (editorclass=trigger_flag_set)
- trigger_multiple (editorclass=trigger_flag_touching)
- trigger_multiple (editorclass=trigger_friendly)
- trigger_multiple (editorclass=trigger_friendly_follow)
- trigger_multiple (editorclass=trigger_fw_territory)
- trigger_multiple (editorclass=trigger_level_transition)
- trigger_multiple (editorclass=trigger_mp_spawn_zone)
- trigger_multiple (editorclass=trigger_quickdeath)
- trigger_multiple (editorclass=trigger_quickdeath_checkpoint)
- trigger_multiple (editorclass=trigger_spawn)
- trigger_multiple (editorclass=trigger_teleporter)
- trigger_once
-
sound_entities.entfor entities which appear inmaps/bsp_name_snd.ent- ambient_generic
- trigger_soundscape
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spawn_entities.entfor entities which appear inmaps/bsp_name_spawn.ent- info_frontline
- info_spawnpoint_droppod
- info_spawnpoint_droppod_start
- info_spawnpoint_dropship
- info_spawnpoint_dropship_start
- info_spawnpoint_human
- info_spawnpoint_human_start
- info_spawnpoint_marvin
- info_spawnpoint_marvin (editorclass=info_spawnpoint_megaturret)
- info_spawnpoint_titan
- info_spawnpoint_titan_start
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Titanfall 2This issue affects Titanfall 2This issue affects Titanfall 2documentationImprovements or additions to documentationImprovements or additions to documentationenhancementNew feature or requestNew feature or requestgood first issueGood for newcomersGood for newcomershelp wantedExtra attention is neededExtra attention is needed
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Status
Todo: Research