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Inheritance #4
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Entities definitions should be built on top of the previous game's entity
Will require changes to both bloodhound.py & fuse.py
bloodhound.py in particular would need a lot of changes to target a "base entity"
The current dossier system is pretty good abstraction, so building a dossier -> .fgd function should be OK
Lots of the dossier -> .xml entity conversion would need to be abstracted for this though
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Todo: Code