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# AirAPI_Windows
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This is a work in progress driver for the Nreal Air for native windows support without nebula. The current configuration for fusion has slight drift and needs to be tuned but is functional.
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This is a work in progress driver for the Nreal Air for native windows support without nebula. The current configuration for fusion has slight drift and needs to be tuned but is functional. This project is a colaberataive effort by the community to provide open access to the glasses.
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This is made possible by these wonderful people:<br>
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https://github.com/abls <br>
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https://github.com/edwatt <br>
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https://github.com/jakedowns
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## Precompiled
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To use the precompiled [AirAPI_Windows.dll](https://github.com/MSmithDev/AirAPI_Windows/releases) you also need to include hidapi.dll available [here](https://github.com/libusb/hidapi/releases).
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There is a [demo](https://github.com/MSmithDev/AirAPI_Windows/wiki/Using-with-Unity) in the wiki for use with unity.
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# Building from source
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## Getting hidapi
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Get the latest hidapi-win.zip from [here](https://github.com/libusb/hidapi/releases).
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You should have a "deps/Fusion/Fusion/Release/Fusion.lib" file.
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## Build AirAPI_Windows DLL
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Open AirAPI_Windows.sln and make sure "Release" and "x64" are set and build.
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