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Fix Mountain Pass name
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Readme.md

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@@ -18,7 +18,7 @@ List of included maps and campaigns with edits:
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* [TD Hard Mode](https://github.com/MahBoiDeveloper/RedAlert3World/issues/47)
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* [Desecration](https://www.moddb.com/games/cc-red-alert-3/addons/remade-campaign-ra2-desecration)
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* [Hand Of Death](https://www.moddb.com/games/cc-red-alert-3/addons/remastered-campaign-hand-of-death)
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* [Mountain Pass](https://www.cnclabs.com/downloads/details.aspx?id=1362)
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* [AOO Mountain Pass](https://www.cnclabs.com/downloads/details.aspx?id=1362)
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* [TD Rush Of Tengu](https://www.moddb.com/games/cc-red-alert-3/addons/rush-of-tengu1-1)
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## Installation
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| superblooper_alpha | [RA3] TD Hard Mode | Tower Defense | 5.2 | [#47](https://github.com/MahBoiDeveloper/RedAlert3World/issues/47) |
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| Mirrar-x | [RA3] Desecration | Singleplayer | N/A | [#64](https://github.com/MahBoiDeveloper/RedAlert3World/issues/64) |
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| ARRIM | [RA3] Hand Of Death | Cooperative | N/A | [#65](https://github.com/MahBoiDeveloper/RedAlert3World/issues/65) |
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| zakthesandwarrior | [RA3] Mountain Pass | Art Of Offense | N/A | [#94](https://github.com/MahBoiDeveloper/RedAlert3World/issues/94) |
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| zakthesandwarrior | [RA3] AOO Mountain Pass | Art Of Offense | N/A | [#94](https://github.com/MahBoiDeveloper/RedAlert3World/issues/94) |
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| APNHQ | [RA3] TD Rush Of Tengu | Tower Defense | 1.1 | [#88](https://github.com/MahBoiDeveloper/RedAlert3World/issues/88) |
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type="all"/>
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</Includes>
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<GameMap
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id="RA3_MoutainPass">
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id="RA3_AOO_MoutainPass">
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<Waypoint
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id="Player_2_Start">
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<Position
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<MapMetaData
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BorderSize="16"
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CRC="0"
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Description="Map:[RA3]_MoutainPass/Desc"
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DisplayName="[RA3] Mountain Pass"
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FileName="data\maps\[ra3]_moutainpass\[ra3]_moutainpass.map"
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Description="Map:[RA3]_AOO_MoutainPass/Desc"
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DisplayName="[RA3] AOO Mountain Pass"
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FileName="data"
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Height="482"
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IsMultiplayer="false"
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IsOfficial="false"
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Value="Pavement_Vlad03;Pavement_Vlad03_NRM;RA3Grid1;RA3Grid1_NRM;"/>
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<StringProperty
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Key="mapName"
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Value="[RA3] Mountain Pass"/>
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Value="[RA3] AOO Mountain Pass"/>
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<StringProperty
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Key="mapDescription"
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Value=""/>
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<TerrainTextureAtlas
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AllowLossyCompression="true"
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AtlasSize="2048"
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id="RA3_MoutainPass">
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id="RA3_AOO_MoutainPass">
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<Tile
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BaseTexture="ART:Terrain/RA3Grid1.tga"
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NormalTexture="ART:Terrain/RA3Grid1_NRM.tga"
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