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// Remind users that the network is good but the client is outdated or newer
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if(lbGameList.Items.Count==0)
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{
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stringmessage="There are no games listed but you are indeed connected. The client did receive a game message but can't add it to the list because the message is invalid. "+
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stringmessage=("There are no games listed but you are indeed connected. The client did receive a game message but can't add it to the list because the message is invalid. "+
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"You can ignore this prompt if there are games listed later. "+
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"Otherwise, this usually means that your client is outdated, or, in a rare case, newer than others. Please check for updates.".L10N("Client:Main:InvalidGameMessage");
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"Otherwise, this usually means that your client is outdated, or, in a rare case, newer than others. Please check for updates.").L10N("Client:Main:InvalidGameMessage");
// Remind users that the game is ignored because of no tunnel
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if(lbGameList.Items.Count==0)
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{
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stringmessage="There are no games listed. The client did receive a valid game message but can't add it to the list because there are no available tunnels. "+
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"You can ignore this prompt if there are games listed later. Otherwise, it might indicate a network problem to CnCNet HTTP service.".L10N("Client:Main:NoTunnels");
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stringmessage=("There are no games listed. The client did receive a valid game message but can't add it to the list because there are no available tunnels. "+
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"You can ignore this prompt if there are games listed later. Otherwise, it might indicate a network problem to CnCNet HTTP service.").L10N("Client:Main:NoTunnels");
// Remind users that the game is ignored because of no specified tunnel
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if(lbGameList.Items.Count==0)
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{
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stringmessage=string.Format("There are no games listed. The client did receive a valid game message but can't add it to the list because the specified tunnel is not available. "+
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"You can ignore this prompt if there are games listed later. Otherwise, please contact support at {0}.".L10N("Client:Main:NoTunnelForGames"),ClientConfiguration.Instance.LongSupportURL);
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stringmessage=string.Format(("There are no games listed. The client did receive a valid game message but can't add it to the list because the specified tunnel is not available. "+
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"You can ignore this prompt if there are games listed later. Otherwise, please contact support at {0}.").L10N("Client:Main:NoTunnelForGames"),ClientConfiguration.Instance.LongSupportURL);
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