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Description
I made a mistake when creating the issue and did not follow the template on the first post. I updated the info #4483 (comment) later.
When i render the Title component with Cairo, i have no problems. However, while trying to replicate the same text in OpenGL, i get some weird text, more specifically, the letter 'O'.
First printscreen: preview quality, fill_opacity=1.0:
Looking closely, it is possible to see that the 'O' character in OpenGL has some weird edges along the top.
I figured maybe the quality was what was causing it, so here is the same behavior with 4K quality:
To make what i am trying to say more explicit, the edges are highlited when i set fill_opacity=0.25:
I am investigating this to try and find the cause. I don't know if this is a specific of my install (in a previous PR, a mismatch on the mapbox_earcut caused a bug on my PC) or maybe something related on how OpenGL is implemented for text rendering (had no problems with other components).
I would very much appreciate anyone who has any input on this
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