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Nice work.
I am using a fps template from the asset store that responds to touch look on the rest of the screen.
However, adding your joystick to the left bottom for movement, there is no deadzone underlay. (Not sure the terminology to use). Basically when I use the left joystick it is causing translation and mouse look at the same time. I need a way to isolate this to translation only with a canvas or some mechanism underneath the joystick so it does not affect the touch area of the main screen. It needs to be bigger than the joystick for when a user moves their finger beyond the bounds of the joystick.
Not sure how to do this. Any help would be welcome.
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