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//Correct the mean width if it is below the minimum size
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if (meanWidth < _minimumSize.width) {
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meanWidth = _minimumSize.width;
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if (meanWidth < self.minimumSize.width) {
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meanWidth = (float)self.minimumSize.width;
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}
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//Now calculate where to put line breaks. Lines can exceed the minimum width, but cannot exceed the minimum width plus the standard deviation. Single words can excced these limits.
//Order is important! Otherwise concurrency will cause errors, because setProgress: will detect an animation in progress and try to stop it by itself. Once over one, set to actual progress amount. Animation is over.
//Order is important! Otherwise concurrency will cause errors, because setProgress: will detect an animation in progress and try to stop it by itself. Once over one, set to actual progress amount. Animation is over.
//Order is important! Otherwise concurrency will cause errors, because setProgress: will detect an animation in progress and try to stop it by itself. Once over one, set to actual progress amount. Animation is over.
//Order is important! Otherwise concurrency will cause errors, because setProgress: will detect an animation in progress and try to stop it by itself. Once over one, set to actual progress amount. Animation is over.
//Order is important! Otherwise concurrency will cause errors, because setProgress: will detect an animation in progress and try to stop it by itself. Once over one, set to actual progress amount. Animation is over.
//Order is important! Otherwise concurrency will cause errors, because setProgress: will detect an animation in progress and try to stop it by itself. Once over one, set to actual progress amount. Animation is over.
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