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.github/workflows/build.yml

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@@ -77,7 +77,7 @@ jobs:
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uses: actions/upload-artifact@v4
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if: ${{ github.event_name != 'pull_request' }}
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with:
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path: "Deploy/OUT/MSUScripter*"
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path: "Setup/Output/MSUScripter*"
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name: MSUScripterLinux
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package:

.gitignore

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@@ -398,4 +398,4 @@ FodyWeavers.xsd
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# JetBrains Rider
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*.sln.iml
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Setup/output/*
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[Ss]etup/[Oo]utput/*

.idea/.idea.MSUScripter/.idea/workspace.xml

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Setup/LinuxBuildZipper.ps1

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@@ -45,7 +45,7 @@ AppLicenseId = MIT
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# Optional path to application copyright/license text file. If provided, it will be packaged with the
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# application and used with package builders where supported.
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AppLicenseFile = LICENSE
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AppLicenseFile = ../LICENSE
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# Optional path to application changelog file. IMPORTANT. If given, this file should contain version
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# information in a predefined format. Namely, it should contain one or more version headings of form:
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# in order to use the correct install location. Other macros may be used to help automate the content.
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# Note. PupNet Deploy can generate you a desktop file. Use --help and 'pupnet --help macro' for reference.
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# See: https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.html
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DesktopFile = MSUScripter/Assets/msuscripter.desktop
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DesktopFile = msuscripter.desktop
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# Optional command name to start the application from the terminal. If, for example, AppBaseName is
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# 'Zone.Kuiper.HelloWorld', the value here may be set to a simpler and/or lower-case variant such as
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# Path to AppStream metadata file. It is optional, but recommended as it is used by software centers.
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# Note. The contents of the files may use macro variables. Use 'pupnet --help macro' for reference.
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# See: https://docs.appimage.org/packaging-guide/optional/appstream.html
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MetaFile = MSUScripter/Assets/app.metainfo.xml
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MetaFile = app.metainfo.xml
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# Optional icon file paths. The value may include multiple filenames separated with semicolon or given
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# in multi-line form. Valid types are SVG, PNG and ICO (ICO ignored on Linux). Note that the inclusion
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# of a scalable SVG is preferable on Linux, whereas PNGs must be one of the standard sizes and MUST
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# include the size in the filename in the form: name.32x32.png' or 'name.32.png'.
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IconFiles = """
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MSUScripter/MSUScripterIcon.ico
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MSUScripter/Assets/icon.svg
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MSUScripter/Assets/icon.256.png
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MSUScripter/Assets/icon.128.png
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MSUScripter/Assets/icon.64.png
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MSUScripter/Assets/icon.32.png
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MSUScripter/Assets/icon.24.png
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MSUScripter/Assets/icon.16.png
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../MSUScripter/Assets/MSUScripterIcon.ico
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../MSUScripter/Assets/icon.svg
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../MSUScripter/Assets/icon.256.png
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../MSUScripter/Assets/icon.128.png
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../MSUScripter/Assets/icon.64.png
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../MSUScripter/Assets/icon.32.png
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../MSUScripter/Assets/icon.24.png
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../MSUScripter/Assets/icon.16.png
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"""
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########################################
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# directory containing it. If empty (default), a single project file is expected under the same
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# directory as this file. IMPORTANT. If set to 'NONE', dotnet publish is disabled
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# (i.e. not called). Instead, only DotnetPostPublish is called.
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DotnetProjectPath = MSUScripter
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DotnetProjectPath = ../MSUScripter
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# Optional arguments supplied to 'dotnet publish'. Do NOT include '-r' (runtime), or '-c' (configuration)
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# here as they will be added according to command line arguments. Typically you want as a minimum:
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# Output directory, or subdirectory relative to this file. It will be created if it does not exist and
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# will contain the final deploy output files. If empty, it defaults to the location of this file.
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OutputDirectory = Deploy/OUT
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OutputDirectory = Output
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########################################
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# APPIMAGE OPTIONS

Setup/create_setup.ps1

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