Skip to content

Commit fd4045d

Browse files
authored
Update README.md
- Update readme because everything is enabled by default now and the installation steps didn't reflect that.
1 parent ada1021 commit fd4045d

File tree

1 file changed

+1
-1
lines changed

1 file changed

+1
-1
lines changed

README.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -12,7 +12,7 @@ Drop in replacement for the default Unity event editor drawer that allows listen
1212

1313
## Installation
1414
1. Grab the EasyEventEditor.cs script by [downloading the zip](https://github.com/Merlin-san/EasyEventEditor/archive/master.zip) and put it somewhere in your project files or download [the most recent release](https://github.com/Merlin-san/EasyEventEditor/releases/latest) and open the .unitypackage in Unity.
15-
2. You will now have the event dragging enabled by default, but to enable the other features you will need to open the EEE settings menu.
15+
2. You will now have everything enabled. To disable features that you don't want you will need to open the EEE settings menu.
1616
3. Open the settings menu under Edit->Easy Event Editor Settings, or in 2018.3 and up open your editor Preferences and find the Easy Event Editor section. These settings will persist between projects, though you'll need to re-import the event editor script.
1717

1818
<img src="https://i.imgur.com/V7DcLee.png" width="50%" height="50%" />

0 commit comments

Comments
 (0)