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Fix video player audio spatialization setting
VRC fixed an issue causing spatialization to break on video player audio sources so this setting now needs to be turned off
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Assets/USharpVideo/USharpVideo.prefab

Lines changed: 2 additions & 2 deletions
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@@ -6426,7 +6426,7 @@ AudioSource:
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m_Pitch: 1
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Loop: 0
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Mute: 0
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Spatialize: 1
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Spatialize: 0
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SpatializePostEffects: 0
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Priority: 128
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DopplerLevel: 0
@@ -6540,7 +6540,7 @@ MonoBehaviour:
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Far: 30
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Near: 0
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VolumetricRadius: 0.5
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EnableSpatialization: 1
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EnableSpatialization: 0
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UseAudioSourceVolumeCurve: 1
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--- !u!1 &6421412928797738509
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GameObject:

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