I want to know if MeshLib can be used in VS2022 C++ debug mode. #3999
Unanswered
Gihong-Yim
asked this question in
Q&A
Replies: 1 comment 4 replies
-
Hello! Could you please provide more information about the error, or provide small reproducible example so we could investigate it ourselves. |
Beta Was this translation helpful? Give feedback.
4 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
"In release mode, there is no error when calling push_back in the following code:
Triangulation indexList = temp.topology.getTriangulation();
for (int i = 0; i < pstMeshInArchive->uiNumPrimitives; i++)
{
indexList.push_back(ThreeVertIds{ VertId(uiIndices[i * 3 + 0]), VertId(uiIndices[i * 3 + 1]), VertId(uiIndices[i * 3 + 2]) });
}
But in debug mode, an error occurs. when i = 0;
Could it be that I have misconfigured the Debug mode? Is there anything specific I need to do to use Debug mode?"
Beta Was this translation helpful? Give feedback.
All reactions