Skip to content
Discussion options

You must be logged in to vote

Hello!
Thanks for digging into it: actually mode::smooth and projectionNormal are incompatible, in Debug we fire assert at this point, but in release it is not visible. Also it is a bug that this configuration is available in MeshInspector, we will fix it!

Here are some explanations:

  • Our offset functions are all voxel based, meaning that we first create distance field from mesh and then triangulate iso-surface of this field
  • Smooth mode indicates using gridToMesh (that uses openvdb grid input) inside. It builds distance field with openvdb methods that can only be signed if the mesh is closed (actually using SignDetectionMode::OpenVDB in any case). If mesh is not closed, but signed distanc…

Replies: 1 comment 3 replies

Comment options

You must be logged in to vote
3 replies
@JihoKang24
Comment options

@JihoKang24
Comment options

@Grantim
Comment options

Answer selected by Fedr
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Category
Q&A
Labels
None yet
2 participants