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Hello! In general yes, while we have fully automated python bindings, C and C# still requires manual updates. So to expose new function to C# we first need to expose it to C layer, and only then we can expose it to C#. MRMeshC is already has MRVoxels connection, so there is no need to copy files, just create C API functions to call C++ one in MRMeshC. We are now developing automated C bindings, so hopefully soon it will not be an issue. |
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Hey all,
Looking to implement a mesh offset that affects points on a mesh differently in a dotnet project. My understanding is that we'd need to use MRWeightedPointsShell for this. I can't find it in C#, just a python example. Please elt me know if I have this correct:
Is this the right path?
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