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Hello!

This function should work

/// extracts all plane sections of given mesh
[[nodiscard]] MRMESH_API PlaneSections extractPlaneSections( const MeshPart & mp, const Plane3f & plane, UseAABBTree u = UseAABBTree::Yes );

Could you please specify what do you mean by triangulate? Do you mean separate planar mesh based on the sections or do you want to trim original mesh and triangulate planar holes?

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@nsmela
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@Grantim
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@nsmela
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Answer selected by Fedr
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