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Hello!

The issue here is that your contour has self-intersections:

* \warning Input contours should have no intersections, faces where contours intersects (`bad faces`) will not be allowed for fill

But you have enabled ForceFill
All //< fills all faces with bad ones, but on bad faces triangulation can also be bad (may have self-intersections or tunnels)

It has lead to tunnels, so fillContourLeft leaks and fills all of the mesh.

You can check it with cut_result.fbsWithContourIntersections.any().

Using mm.fillContourLeftByGraphCut will preven…

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@leye123
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@leye123
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@Grantim
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@leye123
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