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NRRD format integration to MeshFactory #496

@enicolasgomez

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@enicolasgomez

Goal is, similar as we've previously done with already supported formats (OBJ, GLTF, etc) we should add a loader for the mentioned format:

There's already an isolated viewer in here.

#417

One of the known challenges of this format is that the volume box is defined on the specification header:
https://teem.sourceforge.net/nrrd/format.html

So we've previously encountered issues when using the ThreeJS Canvas instance we are running on geppetto-meta, as the following items seem to be defined on the header:

  • 3d axis do not have a constant magnitude scale
  • orientation of the 3d axis is also pre-defined
  • there's potentially some camera state tweaking needed because of this

This card closes #417 as this is the actual integration to the code base.

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