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ATXATX
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+327
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lines changed

App.xaml

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<Application x:Class="VeninethTrainer.App"
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<Application x:Class="DeathloopTrainer.App"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:local="clr-namespace:VeninethTrainer"
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xmlns:local="clr-namespace:DeathloopTrainer"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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App.xaml.cs

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using System.Threading.Tasks;
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using System.Windows;
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namespace VeninethTrainer
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namespace DeathloopTrainer
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{
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/// <summary>
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/// Interaction logic for App.xaml
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProjectGuid>{B0D588AE-2D1D-45D7-8041-C88AC22BACED}</ProjectGuid>
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<OutputType>WinExe</OutputType>
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<RootNamespace>VeninethTrainer</RootNamespace>
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<AssemblyName>VeninethTrainer</AssemblyName>
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<RootNamespace>DeathloopTrainer</RootNamespace>
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<AssemblyName>DL_Trainer</AssemblyName>
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<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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<ProjectTypeGuids>{60dc8134-eba5-43b8-bcc9-bb4bc16c2548};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
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<WarningLevel>4</WarningLevel>
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<Deterministic>true</Deterministic>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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<UpdateInterval>7</UpdateInterval>
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<UpdateIntervalUnits>Days</UpdateIntervalUnits>
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<UpdatePeriodically>false</UpdatePeriodically>
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<UpdateRequired>false</UpdateRequired>
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<MapFileExtensions>true</MapFileExtensions>
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<ApplicationRevision>0</ApplicationRevision>
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<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<PlatformTarget>x64</PlatformTarget>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>Ghostrunner_101.ico</ApplicationIcon>
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<ApplicationIcon>dlhax.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<ItemGroup>
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<Resource Include="Ghostrunner_101.ico" />
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</ItemGroup>
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<ItemGroup>
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<Resource Include="dl.ico" />
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</ItemGroup>
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<ItemGroup>
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<BootstrapperPackage Include=".NETFramework,Version=v4.7.2">
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<Visible>False</Visible>
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<ProductName>Microsoft .NET Framework 4.7.2 %28x86 and x64%29</ProductName>
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<Install>true</Install>
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</BootstrapperPackage>
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<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
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<Visible>False</Visible>
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<ProductName>.NET Framework 3.5 SP1</ProductName>
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<Install>false</Install>
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</BootstrapperPackage>
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</ItemGroup>
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<ItemGroup>
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<Resource Include="dlhax.ico" />
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.29920.165
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VeninethTrainer", "VeninethTrainer.csproj", "{B0D588AE-2D1D-45D7-8041-C88AC22BACED}"
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "DeathloopTrainer", "DeathloopTrainer.csproj", "{B0D588AE-2D1D-45D7-8041-C88AC22BACED}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution

DeepPointer.cs

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// Note: Please be careful when modifying this because it could break existing components!
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namespace VeninethTrainer
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namespace DeathloopTrainer
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{
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using OffsetT = Int32;
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MainWindow.xaml

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<Window x:Class="VeninethTrainer.MainWindow"
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<Window x:Class="DeathloopTrainer.MainWindow"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:local="clr-namespace:VeninethTrainer"
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xmlns:local="clr-namespace:DeathloopTrainer"
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mc:Ignorable="d"
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Title="Venineth Trainer" Height="266" Width="485" Icon="Ghostrunner_101.ico" ResizeMode="CanMinimize">
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Title="Deathloop Trainer" Height="266" Width="485" ResizeMode="CanMinimize">
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<Grid Background="#FF292929">
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<Button x:Name="noclipBtn" Content="[F1] NoClip" HorizontalAlignment="Left" Height="28" Margin="218,12,0,0" VerticalAlignment="Top" Width="200" FontSize="16" Background="#FF666666" Foreground="White" BorderBrush="#FF040404" Click="noclipBtn_Click"/>
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<Button x:Name="saveBtn" Content="[F5] Save Position" HorizontalAlignment="Left" Height="27" Margin="218,150,0,0" VerticalAlignment="Top" Width="240" FontSize="16" Background="#FF666666" Foreground="White" BorderBrush="#FF040404" Click="saveBtn_Click"/>
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<Button x:Name="teleBtn" Content="[F6] Teleport" HorizontalAlignment="Left" Height="28" Margin="218,182,0,0" VerticalAlignment="Top" Width="240" FontSize="16" Background="#FF666666" Foreground="White" BorderBrush="#FF040404" Click="teleBtn_Click"/>
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<Label x:Name="noclipLabel" Content="OFF" HorizontalAlignment="Left" Height="35" Margin="423,11,0,0" VerticalAlignment="Top" Width="46" FontSize="16" FontWeight="Bold" Foreground="Red" RenderTransformOrigin="0.571,-1.489"/>
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<Button x:Name="teleportFwBtn" Content="[F1] Teleport Forwards" HorizontalAlignment="Left" Height="28" Margin="218,12,0,0" VerticalAlignment="Top" Width="200" FontSize="16" Background="#FF666666" Foreground="White" BorderBrush="#FF040404" Click="teleportFwBtn_Click"/>
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<Button x:Name="saveBtn" Content="[F5] Save Position" HorizontalAlignment="Left" Height="27" Margin="218,150,0,0" VerticalAlignment="Top" Width="240" FontSize="16" Background="#FF666666" Foreground="White" BorderBrush="#FF040404" Click="saveBtn_Click" />
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<Button x:Name="teleBtn" Content="[F6] Teleport" HorizontalAlignment="Left" Height="28" Margin="218,182,0,0" VerticalAlignment="Top" Width="240" FontSize="16" Background="#FF666666" Foreground="White" BorderBrush="#FF040404" Click="teleBtn_Click" />
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<Label x:Name="speedLabel" Content="Speed" HorizontalAlignment="Left" Height="35" Margin="10,177,0,0" VerticalAlignment="Top" Width="68" FontSize="20" Foreground="White" FontWeight="Bold"/>
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<TextBlock x:Name="speedBlock" HorizontalAlignment="Left" Text="10.99 m/s" VerticalAlignment="Top" Margin="86,182,0,0" Height="31" Width="108" FontSize="20" Foreground="White" TextAlignment="Right"/>
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<Label x:Name="positionLabel" Content="Position" HorizontalAlignment="Left" Height="35" Margin="10,3,0,0" VerticalAlignment="Top" Width="196" FontSize="20" Foreground="White" FontWeight="Bold"/>
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<TextBlock x:Name="positionLabelBlock" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="17,41,0,0" Height="85" Width="61" FontSize="20" Foreground="White" TextAlignment="Left"><Run Text="x"/><LineBreak/><Run Text="y"/><LineBreak/><Run Text="z"/></TextBlock>
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<TextBlock x:Name="positionBlock" HorizontalAlignment="Left" VerticalAlignment="Top" Margin="78,41,0,0" Height="85" Width="116" FontSize="20" Foreground="White" TextAlignment="Right"/>
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<Button x:Name="gameSpeedBtn" Content="[F4] Game Speed" HorizontalAlignment="Left" Height="28" Margin="218,109,0,0" VerticalAlignment="Top" Width="200" FontSize="16" Background="#FF666666" Foreground="White" BorderBrush="#FF040404" Click="gameSpeedBtn_Click"/>
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<Label x:Name="gameSpeedLabel" Content="1.0x" HorizontalAlignment="Left" Height="35" Margin="423,108,0,0" VerticalAlignment="Top" Width="46" FontSize="16" FontWeight="Bold" Foreground="White" RenderTransformOrigin="0.478,0.543" Background="#00000000"/>
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<Button x:Name="godModeBtn" Content="[F2] God Mode" HorizontalAlignment="Left" Height="28" Margin="218,47,0,0" VerticalAlignment="Top" Width="200" FontSize="16" Background="#FF666666" Foreground="White" BorderBrush="#FF040404" Click="godModeBtn_Click" />
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<Label x:Name="godModeLabel" Content="OFF" HorizontalAlignment="Left" Height="35" Margin="423,46,0,0" VerticalAlignment="Top" Width="46" FontSize="16" FontWeight="Bold" Foreground="Red" RenderTransformOrigin="0.571,-1.489" />
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<Button x:Name="ammoBtn" Content="[F3] Unlimited Ammo" HorizontalAlignment="Left" Height="28" Margin="218,82,0,0" VerticalAlignment="Top" Width="200" FontSize="16" Background="#FF666666" Foreground="White" BorderBrush="#FF040404" Click="ammoBtn_Click" />
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<Label x:Name="ammoLabel" Content="OFF" HorizontalAlignment="Left" Height="35" Margin="423,81,0,0" VerticalAlignment="Top" Width="46" FontSize="16" FontWeight="Bold" Foreground="Red" RenderTransformOrigin="0.571,-1.489" />
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</Grid>
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