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This repository was archived by the owner on Oct 6, 2018. It is now read-only.

Native C++ Application using HLS #17

@MoZappar

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@MoZappar

Hi,
I am currenly working on a C++ application and was wondering if it was possible to isolate the C++ parts of the HLS SDK and plum that directly into the Media Foundation Libary in Win32 so that I can stream videos without needing the use of XAML or .NET? I am currently using a sample grabber to grab frame picture data and pushing that to an OpenGL texture.
Does that all make sense?
Thanks.

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