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Fix typo
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articles/remote-rendering/tutorials/unity/view-remote-models/view-remote-models.md

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@@ -51,7 +51,7 @@ In this example, we'll assume the project is being created in a folder called **
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Follow the instructions on how to [add the Azure Remote Rendering and OpenXR packages](../../../how-tos/unity/install-remote-rendering-unity-package.md) to your Unity Project.
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> [!NOTE]
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> If Unity displays a warning dialog after importing the OpenXR package asking wether to enable the native platform backends for the new input system, click **No** for now. You will enable it in a later step.
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> If Unity displays a warning dialog after importing the OpenXR package asking whether to enable the native platform backends for the new input system, click **No** for now. You will enable it in a later step.
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## Configure the camera
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