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| Phones and tablets | Standard devices running [Android Commercial](https://developer.android.com/get-started). | 720P |
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| Mirror auto applications | Apps that allow driver to mirror their phone to a car’s built-in screens, running [Android Auto](https://www.android.com/auto/). | 360P |
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| TV apps or gaming | Apps running running [Android TV](https://developer.android.com/tv), optimized for the TV experience, focused on streaming services and gaming. |360P |
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| Smartwatches or wearables devices | Simple user interface and lower power consumption, designed to operate on small screens with limited hardware, using [Wear OS](https://wearos.google.com/). |360P |
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| Automobile scenarios | Car head units running [Android Automotive OS (AAOS)](https://source.android.com/docs/automotive/start/what_automotive). |360P |
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| Custom devices | Custom devices or applications using [Android Open Source Project (AOSP)](https://source.android.com/), running custom operating systems for specialized hardware, like ruggedized devices, kiosks, or smart glasses; devices where performance, security, or customization is critical. |360P |
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| Mirror auto applications <sup>1</sup> | Apps that allow driver to mirror their phone to a car’s built-in screens, running [Android Auto](https://www.android.com/auto/). | 360P |
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| TV apps or gaming <sup>1</sup> | Apps running running [Android TV](https://developer.android.com/tv), optimized for the TV experience, focused on streaming services and gaming. |360P |
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| Smartwatches or wearables devices <sup>1</sup> | Simple user interface and lower power consumption, designed to operate on small screens with limited hardware, using [Wear OS](https://wearos.google.com/). |360P |
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| Automobile scenarios <sup>1</sup> | Car head units running [Android Automotive OS (AAOS)](https://source.android.com/docs/automotive/start/what_automotive). |360P |
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| Custom devices <sup>1</sup> | Custom devices or applications using [Android Open Source Project (AOSP)](https://source.android.com/), running custom operating systems for specialized hardware, like ruggedized devices, kiosks, or smart glasses; devices where performance, security, or customization is critical. |360P |
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- <sup>1</sup> While we don’t **officially support** the platforms or devices mentioned, you’re welcome to experiment and use them at your own risk. Keep in mind that while they may work in certain cases, we can’t guarantee optimal performance or provide dedicated troubleshooting for these scenarios.
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> [!NOTE]
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> We offer full support for **audio-only** calls across various platforms and devices, with comprehensive support available for phones and tablets. For **video calls**, support is more limited and may depend on the specific platform or device, with video resolutions capped at 360p in some cases. If your use case involves a device or platform outside of standard phones and tablets (e.g., smart glasses, custom IoT devices), we recommend connecting with us early in your development process so we can guide you on the best integration approach and any potential workarounds.
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> For **audio-only** calls across various platforms and devices you can use the SDK, with comprehensive support available for **phones and tablets**. For **video calls**, support is **limited** and may depend on the specific platform or device, with video resolutions capped at 360p in some cases. If your use case involves a device or platform outside of standard phones and tablets (e.g., smart glasses, custom IoT devices), we recommend connecting with us early in your development process so we can guide you on the best integration approach and any potential workarounds.
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In case that you found issues during your implementation we encourage you to vist[the troubleshooting guide](./troubleshooting-info.md?#accessing-support-files-in-the-calling-sdk).
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In case that you found issues during your implementation we encourage you to visit[the troubleshooting guide](./troubleshooting-info.md?#accessing-support-files-in-the-calling-sdk).
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