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@@ -28,9 +28,9 @@ In this tutorial, you learn how to:
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The Mixed Reality Toolkit (MRTK) is a cross-platform toolkit for building mixed reality experiences. We use MRTK 2.8.3 for its interaction and visualization features.
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The [official guide](/training/modules/learn-mrtk-tutorials/1-5-exercise-configure-resources?tabs=openxr) to import MRTK contains some steps we don't need to do. Only these three steps are necessary:
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- Importing the 'Mixed Reality Toolkit/Mixed Reality Toolkit Foundation' version 2.8.3 to your project through the Mixed Reality Feature Tool ([see](/training/modules/learn-mrtk-tutorials/1-5-exercise-configure-resources?tabs=openxr#import-the-mrtk-unity-foundation-package)).
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- Run the configuration wizard of MRTK ([see](/training/modules/learn-mrtk-tutorials/1-5-exercise-configure-resources?tabs=openxr#configure-the-unity-project)).
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- Add MRTK to the current scene ([see](/training/modules/learn-mrtk-tutorials/1-5-exercise-configure-resources?tabs=openxr#create-the-scene-and-configure-mrtk)). Use the *ARRMixedRealityToolkitConfigurationProfile* here instead of the suggested profile in the tutorial.
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- Importing the 'Mixed Reality Toolkit/Mixed Reality Toolkit Foundation' version 2.8.3 to your project through the Mixed Reality Feature Tool ([Import MRTK](/training/modules/learn-mrtk-tutorials/1-5-exercise-configure-resources?tabs=openxr#import-the-mrtk-unity-foundation-package)).
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- Run the configuration wizard of MRTK ([Configure MRTK](/training/modules/learn-mrtk-tutorials/1-5-exercise-configure-resources?tabs=openxr#configure-the-unity-project)).
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- Add MRTK to the current scene ([Add to scene](/training/modules/learn-mrtk-tutorials/1-5-exercise-configure-resources?tabs=openxr#create-the-scene-and-configure-mrtk)). Use the *ARRMixedRealityToolkitConfigurationProfile* here instead of the suggested profile in the tutorial.
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## Import assets used by this tutorial
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1. Select the **Import** button to import the contents of the package into your project.
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1. In the Unity Editor, select *Mixed Reality Toolkit -> Utilities -> Upgrade MRTK Standard Shader for Lightweight Render Pipeline* from the top menu bar and follow the prompts to upgrade the shader.
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Once MRTK and the Tutorial Assets double check, that the correct profile is selected.
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Once MRTK and the Tutorial Assets are setup double check, that the correct profile is selected.
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1. Select the **MixedRealityToolkit** GameObject in the scene hierarchy.
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1. In the Inspector, under the **MixedRealityToolkit** component, switch the configuration profile to *ARRMixedRealityToolkitConfigurationProfile*.
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