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articles/cognitive-services/Speech-Service/how-to-use-codec-compressed-audio-input-streams.md

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zone_pivot_groups: programming-languages-speech-services
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---
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# How to use compressed audio files
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# How to use compressed input audio
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::: zone pivot="programming-language-csharp"
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[!INCLUDE [C# include](includes/how-to/compressed-audio-input/csharp.md)]

articles/cognitive-services/Speech-Service/includes/how-to/compressed-audio-input/javascript.md

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[!INCLUDE [Header](../../common/javascript.md)]
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The Speech SDK for JavaScript does not support compressed audio. The default audio streaming format is WAV (16 kHz or 8 kHz, 16-bit, and mono PCM). See [How to use the audio input stream](../../../how-to-use-audio-input-streams.md).
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The Speech SDK for JavaScript does not support compressed audio.
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The default audio streaming format is WAV (16 kHz or 8 kHz, 16-bit, and mono PCM). To input a compressed audio file (e.g. mp3), you must first convert it to a WAV file in the default input format. To stream compressed audio, you must first decode the audio buffers to the default input format. For more information, see [How to use the audio input stream](../../../how-to-use-audio-input-streams.md).

articles/cognitive-services/Speech-Service/includes/how-to/compressed-audio-input/objectivec.md

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[!INCLUDE [Header](../../common/objectivec.md)]
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The Speech SDK for Objective-C does not support compressed audio. The default audio streaming format is WAV (16 kHz or 8 kHz, 16-bit, and mono PCM). See [How to use the audio input stream](../../../how-to-use-audio-input-streams.md).
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The Speech SDK for Objective-C does not support compressed audio.
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The default audio streaming format is WAV (16 kHz or 8 kHz, 16-bit, and mono PCM). To input a compressed audio file (e.g. mp3), you must first convert it to a WAV file in the default input format. To stream compressed audio, you must first decode the audio buffers to the default input format. For more information, see [How to use the audio input stream](../../../how-to-use-audio-input-streams.md).

articles/cognitive-services/Speech-Service/includes/how-to/compressed-audio-input/swift.md

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[!INCLUDE [Header](../../common/swift.md)]
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The Speech SDK for Swift does not support compressed audio. The default audio streaming format is WAV (16 kHz or 8 kHz, 16-bit, and mono PCM). See [How to use the audio input stream](../../../how-to-use-audio-input-streams.md).
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The Speech SDK for Swift does not support compressed audio.
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The default audio streaming format is WAV (16 kHz or 8 kHz, 16-bit, and mono PCM). To input a compressed audio file (e.g. mp3), you must first convert it to a WAV file in the default input format. To stream compressed audio, you must first decode the audio buffers to the default input format. For more information, see [How to use the audio input stream](../../../how-to-use-audio-input-streams.md).

articles/cognitive-services/Speech-Service/toc.yml

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- name: How to use the audio input stream
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href: how-to-use-audio-input-streams.md
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- name: How to use compressed audio files
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- name: How to use compressed input audio
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href: how-to-use-codec-compressed-audio-input-streams.md
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displayName: codec,codecs,compression,compressed,mp3,flac,mulaw,alaw,mp4,mp4a,wav,opus,ogg,pcm,silk
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- name: Select a specific microphone input device

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