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articles/remote-rendering/how-tos/conversion/configure-model-conversion.md

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The final scaling factor is applied to the geometry vertices and the local transforms of the scene graph nodes. The scaling for the root entity's transform remains unmodified.
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> [!IMPORTANT]
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> Showcase and ARRT tool may compensate for any conversion-time scaling because they have a built-in auto-scaling feature. See also [this entry](../../resources/troubleshoot.md#scaling-value-in-the-conversion-settings-isnt-applied-to-the-model) in the troubleshooting guide.
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> Showcase and Quickstart may compensate for any conversion-time scaling because they have a built-in auto-scaling feature. See also [this entry](../../resources/troubleshoot.md#scaling-value-in-the-conversion-settings-isnt-applied-to-the-model) in the troubleshooting guide.
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* `recenterToOrigin` - States that a model should be converted so that its bounding box is centered at the origin.
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If a source model is displaced far from the origin, floating point precision issues may cause rendering artifacts.

articles/remote-rendering/resources/troubleshoot.md

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## Scaling value in the conversion settings isn't applied to the model
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If a model shows up in Showcase or ARRT with unchanged scaling albeit a scaling is applied as part of the [conversion settings' geometry parameters](../how-tos/conversion/configure-model-conversion.md#geometry-parameters), then this is probably because of the tool's auto-scaling feature. That is, the tool scales the model for best fit into the view frustum, regardless of its input scaling.
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If a model shows up in Showcase or Quickstart with unchanged scaling albeit a scaling is applied as part of the [conversion settings' geometry parameters](../how-tos/conversion/configure-model-conversion.md#geometry-parameters), then this is probably because of the sample's built-in auto-scaling feature. That is, the sample scales the model for best fit into the view frustum, regardless of its input scaling.
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In case of Showcase, auto-scaling can be disabled by specifying a `MaxSize` of zero in the model's `Transform` section inside the models.xml file. This data-driven approach requires that the model is loaded through the xml in the first place, because in all other cases the `MaxSize` defaults to 1 meter. For more information about ways to load models in Showcase, see the [Adding 3D Model Assets to ARR Showcase](https://github.com/Azure/azure-remote-rendering/tree/master/Unity/Showcase/.documents/adding-3d-model-assets-to-application.md) chapter of the Showcase documentation.
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In case of Showcase, auto-scaling can be disabled by specifying a `MaxSize` of zero in the model's `Transform` section inside the models.xml file. This data-driven approach requires that the model is loaded through the XML in the first place, because in all other cases the `MaxSize` defaults to 1 meter. There is also a `MinSize` property which defaults to 0.5 meter, causing all smaller models to be scaled up.
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For more information about ways to load models in Showcase, see the [Adding 3D Model Assets to ARR Showcase](https://github.com/Azure/azure-remote-rendering/tree/master/Unity/Showcase/.documents/adding-3d-model-assets-to-application.md) chapter of the Showcase documentation.
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### Common client-side issues
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