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Copy file name to clipboardExpand all lines: articles/communication-services/quickstarts/voice-video-calling/includes/video-calling/video-calling-unity.md
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In this quickstart, you learn how to start a call using the Azure Communication Services Calling SDK for Unity. For receiving and rendering video frames on the Unity platform, refer to the [Raw Media Access Quickstart](../../get-started-raw-media-access.md).
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You can download the sample app from [GitHub](https://github.com/Azure-Samples/communication-services-dotnet-quickstarts/tree/main/RawVideo).
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### Prerequisites
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To complete this tutorial, you need the following prerequisites:
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privateCallClientcallClient;
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privateCallAgentcallAgent;
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privateDeviceManagerdeviceManager;
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privateCallcall;
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privateCommunicationCallcall;
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privateLocalOutgoingAudioStreammicStream;
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privateLocalVideoStreamcameraStream;
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`StateChanged` event on `Call` object is fired when an in progress call transactions from one state to another. Application is offered the opportunities to reflect the state changes on UI or insert business logics.
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