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Merge pull request #226075 from sdgilley/sdg-feedback
clarify warning based on feedback
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articles/machine-learning/v1/how-to-use-reinforcement-learning.md

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[!INCLUDE [sdk v1](../../../includes/machine-learning-sdk-v1.md)]
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> [!WARNING]
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> Azure Machine Learning reinforcement learning via the [`azureml.contrib.train.rl`](/python/api/azureml-contrib-reinforcementlearning/azureml.contrib.train.rl) package will no longer be supported after June 2022. We recommend customers use the [Ray on Azure Machine Learning library](https://github.com/microsoft/ray-on-aml) for reinforcement learning experiments with Azure Machine Learning. For an example, see the notebook [Reinforcement Learning in Azure Machine Learning - Pong problem](https://github.com/Azure/MachineLearningNotebooks/blob/master/how-to-use-azureml/reinforcement-learning/atari-on-distributed-compute/pong_rllib.ipynb).
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> This article uses the [`azureml.contrib.train.rl`](/python/api/azureml-contrib-reinforcementlearning/azureml.contrib.train.rl) package, which will no longer be supported after June 2022. We recommend customers instead use the [Ray on Azure Machine Learning library](https://github.com/microsoft/ray-on-aml) for reinforcement learning experiments with Azure Machine Learning. For an example, see the notebook [Reinforcement Learning in Azure Machine Learning - Pong problem](https://github.com/Azure/MachineLearningNotebooks/blob/master/how-to-use-azureml/reinforcement-learning/atari-on-distributed-compute/pong_rllib.ipynb).
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In this article, you learn how to train a reinforcement learning (RL) agent to play the video game Pong. You use the open-source Python library [Ray RLlib](https://docs.ray.io/en/master/rllib/) with Azure Machine Learning to manage the complexity of distributed RL.
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