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Merge pull request #285530 from stevemunk/attribute-update-websdk-mapcontrol-1
Updated images to show the new attribute.
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articles/azure-maps/how-to-use-map-control.md

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Beginning with Azure Maps Web SDK 3.0, the Web SDK includes full compatibility with [WebGL 2], a powerful graphics technology that enables hardware-accelerated rendering in modern web browsers. By using WebGL 2, developers can harness the capabilities of modern GPUs to render complex maps and visualizations more efficiently, resulting in improved performance and visual quality.
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![Map image showing WebGL 2 Compatibility.](./media/how-to-use-map-control/webgl-2-compatability.png)
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:::image type="content" source="./media/how-to-use-map-control/webgl-2-compatability.png" alt-text="Screenshot of a map image showing WebGL 2 Compatibility." lightbox="./media/how-to-use-map-control/webgl-2-compatability.png":::
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```html
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<!DOCTYPE html>
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<title>WebGL2 - Azure Maps Web SDK Samples</title>
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<link href=https://atlas.microsoft.com/sdk/javascript/mapcontrol/3/atlas.min.css rel="stylesheet"/>
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<script src=https://atlas.microsoft.com/sdk/javascript/mapcontrol/3/atlas.min.js></script>
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<script src="https://unpkg.com/deck.gl@latest/dist.min.js"></script>
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<script src="https://unpkg.com/deck.gl@^8/dist.min.js"></script>
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<style>
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html,
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body {
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