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frame around images
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articles/remote-rendering/tutorials/native-cpp/hololens/integrate-arr-into-holographic-app.md

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@@ -110,7 +110,7 @@ This shortcut is useful so we don't have to write out the full namespace everywh
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### Remote Rendering Initialization
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We need to hold a few objects for the session etc. during the lifetime of the application. The lifetime coincides with the lifetime of the application's `HolographicAppMain` object, so we simply add our objects as members to class `HolographicAppMain`. The next step is adding the following class members in file HolographicAppMain.h:
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We need to hold a few objects for the session etc. during the lifetime of the application. The lifetime coincides with the lifetime of the application's `HolographicAppMain` object, so we add our objects as members to class `HolographicAppMain`. The next step is adding the following class members in file HolographicAppMain.h:
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```cpp
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class HolographicAppMain
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