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Merge pull request #111656 from craigktreasure/craig/unity-clarification
ASA: Clarify the Unity versions on HoloLens
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articles/spatial-anchors/quickstarts/get-started-unity-hololens.md

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To complete this quickstart:
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- You need a Windows computer on which <a href="https://unity3d.com/get-unity/download" target="_blank">Unity 2019.1 or 2019.2</a> or later and <a href="https://www.visualstudio.com/downloads/" target="_blank">Visual Studio 2019</a> or later are installed. Your Visual Studio installation must include the **Universal Windows Platform development** workload and the **Windows 10 SDK (10.0.18362.0 or newer)** component. You must also install <a href="https://git-scm.com/download/win" target="_blank">Git for Windows</a> and <a href="https://git-lfs.github.com/">Git LFS</a>.
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- You need a Windows computer with <a href="https://unity3d.com/get-unity/download" target="_blank">Unity 2019.1 or 2019.2</a> and <a href="https://www.visualstudio.com/downloads/" target="_blank">Visual Studio 2019</a> or later are installed. Your Visual Studio installation must include the **Universal Windows Platform development** workload and the **Windows 10 SDK (10.0.18362.0 or newer)** component. You must also install <a href="https://git-scm.com/download/win" target="_blank">Git for Windows</a> and <a href="https://git-lfs.github.com/">Git LFS</a>.
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- You need a HoloLens device on which [developer mode](https://docs.microsoft.com/windows/mixed-reality/using-visual-studio) enabled. [Windows 10 October 2018 Update](https://docs.microsoft.com/windows/mixed-reality/release-notes-october-2018) (also known as RS5) must be installed on the device. To update to the latest release on HoloLens, open the **Settings** app, go to **Update & Security**, and then select **Check for updates**.
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- On your app, you need to enable the **SpatialPerception** capability. This setting is in **Build Settings** > **Player Settings** > **Publishing Settings** > **Capabilities**.
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- On your app, you need to enable **Virtual Reality Supported** with **Windows Mixed Reality SDK**. This setting is in **Build Settings** > **Player Settings** > **XR Settings**.

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