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Merge pull request #234370 from FlorianBorn71/MentionNoSetupStepsForStandardPipeline
Mention that no manual setup steps are required for built-in Unity pi…
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articles/remote-rendering/how-tos/unity/unity-render-pipelines.md

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@@ -26,6 +26,10 @@ To use the **:::no-loc text="Universal render pipeline":::**, its package has to
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> [!NOTE]
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> If you're unable to drag and drop the *HybridRenderingPipeline* asset into the Render Pipeline Asset field (possibly because the field doesn't exist!), ensure your package configuration contains the `com.unity.render-pipelines.universal` package.
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## Setup Standard Render Pipeline
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Unlike for the **:::no-loc text="Universal render pipeline":::**, there are no extra setup steps required for the **:::no-loc text="Standard render pipeline":::** to work with ARR. Instead, the ARR runtime sets the required render hooks automatically.
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## Next steps
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* [Install the Remote Rendering package for Unity](install-remote-rendering-unity-package.md)

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