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articles/remote-rendering/how-tos/conversion/configure-model-conversion.md

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@@ -206,7 +206,7 @@ These formats are allowed for the respective components:
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| :::no-loc text="Vertex"::: component | Supported formats (bold = default) | Usage in materials |
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|:-----------------|:------------------|:------------------|
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|position| **32_32_32_FLOAT**, 16_16_16_16_FLOAT | Vertex position, must always be present |
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|color0| **8_8_8_8_UNSIGNED_NORMALIZED**, NONE | Vertex colors. See `useVertexColor` property in both material types and `vertexMix` in [Color materials](../../overview/features/color-materials.md). |
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|color0| **8_8_8_8_UNSIGNED_NORMALIZED**, NONE | Vertex colors. See `useVertexColor` property in both [Color materials](../../overview/features/color-materials.md) and [PBR materials](../../overview/features/pbr-materials.md), and `vertexMix` in [Color materials](../../overview/features/color-materials.md). |
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|color1| 8_8_8_8_UNSIGNED_NORMALIZED, **NONE**| Unused, leave it to **NONE**. |
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|normal| **8_8_8_8_SIGNED_NORMALIZED**, 16_16_16_16_FLOAT, NONE | Used for lighting in [PBR materials](../../overview/features/pbr-materials.md). |
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|tangent| **8_8_8_8_SIGNED_NORMALIZED**, 16_16_16_16_FLOAT, NONE | Used for lighting with normal maps in [PBR materials](../../overview/features/pbr-materials.md). |

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