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Merge pull request #298269 from sloanster/patch-36
Update calling-sdk-features.md
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articles/communication-services/concepts/voice-video-calling/calling-sdk-features.md

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@@ -188,13 +188,14 @@ The Azure Communication Services Calling SDK automatically adjusts resolutions o
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The Azure Communication Services Calling SDK supports sending following video resolutions
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| Maximum video resolution | WebJS | iOS | Android | Windows |
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| ------------- | ----- | ----- | ------- | ------- |
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| **Sending video** | 720P | 720P | 720P | 1080P |
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| **Sending screen share** | 1080P | 1080P | 1080P | 1080P |
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| **Receiving a remote video stream or screen share** | 1080P | 1080P | 1080P | 1080P |
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| **Maximum video resolution** | WebJS Desktop | WebJS Mobile | iOS | Android | Windows |
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|----------------------------------------------|---------------|--------------|------|---------|---------|
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| **Sending Video** | 1080p<sup>1</sup> | 720p | 720p | 720p | 1080p |
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| **Sending screen share** | 1080p | 720p | 720p | 720p | 1080p |
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| **Receiving a remote video or screen share** | 1080p | 720p | 720p | 720p | 1080p |
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## Number of participants on a call support
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- Sending a [1080p stream from WebJS desktop](../../quickstarts/voice-video-calling/optimizing-video-placement.md#how-to-configure-to-send-a-1080p-stream) is in public preview. GA versions of WebJS SDK for Desktop browser support sending a 720p stream.
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- Up to **350** users can join a group call, Room call, or Teams + Azure Communication Services call.
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- Once the call size reaches 100+ participants, the Calling SDK only displays the top four dominant speakers that have their video camera active.
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- When the number of people on the call is 100+, the viewable number of incoming videos automatically decreases from 4x4 (16 incoming videos) down to 2x2 (4 incoming videos).

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