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articles/remote-rendering/overview/features/override-hierarchical-state.md

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@@ -41,7 +41,7 @@ The fixed set of states that can be overridden are:
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> [!NOTE]
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> The see-through effect is ignored for point clouds.
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* **`Shell`**: The geometry is rendered as a transparent, desaturated shell. This mode allows fading out nonimportant parts of a scene while still retaining a sense of shape and relative positioning. To change the shell rendering's appearance, use the [ShellRenderingSettings](shell-effect.md) state. See the following image for the car model being entirely shell-rendered, except for the blue springs:
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* **`Shell`**: The geometry is rendered as a transparent, desaturated shell. This mode allows fading out unimportant parts of a scene while still retaining a sense of shape and relative positioning. To change the shell rendering's appearance, use the [ShellRenderingSettings](shell-effect.md) state. See the following image for the car model being entirely shell-rendered, except for the blue springs:
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![Shell mode used to fade out specific objects](./media/shell.png)
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